Flip
Worldwide
2019
At Candela, we don’t just build websites—we like to throw in a backflip or two. Flip is our in-house iPhone game built for thrill-seekers, parkour pros, and anyone who’s ever dreamt of nailing the perfect front tuck. The concept? Track your acrobatic stunts in real-time, compete against others in Royale mode, or master your moves in single-player. It’s part skill, part strategy, and all style.
With Flip, we wanted to combine responsive gameplay with intuitive stunt detection and a bit of friendly chaos. The Royale mode pits players against one another in timed stunt-offs, while the single-player path lets users level up through increasingly technical tricks. We also baked in a full achievement system, because let’s be honest—half the fun is unlocking that elusive "Double Cork Master" badge.
From motion tracking to matchmaking, Flip is powered by the same tech-first, user-obsessed approach we bring to all our client work. Except this time, we added trampolines.




